Native iPhone port of Factorio 2.0.77

Run the original macOS ARM64 game code on iOS:
- tools/retarget.py: header-only Mach-O retargeting to an iOS dylib
- platform/native: UIKit host and macOS API shims (AppKit for SDL's
  Cocoa backend, CoreGraphics displays, CoreAudio device, Metal device
  properties, Wuffs PNG decoding, Steam and peripheral stubs)
- touch, overlay, iOS keyboard and hardware keyboard input
- tools/build_native.py: build, sign, install, data copy, launch
- docs: build guide, controls, architecture

Also includes the earlier static-translation research (ARM64 -> WASM ->
native) under docs/research, runtime/, tests/ and tools/.

No game files are included; the build reads them from a local install.
This commit is contained in:
SashaGoncharov19 committed 2026-10-23 15:27:58 +04:00
commit 51d085e865
89 files changed
+7999

No files matched your search

+8
View File
@@ -0,0 +1,8 @@
#ifndef FACTORIO_VERSION_HOST_H
#define FACTORIO_VERSION_HOST_H
#include "factorio_version.h"
struct w2c_env {
w2c_factorio__version *module;
uint32_t reads;
};
#endif