Archived
example simple registration/login logic with basic UI
This commit is contained in:
@@ -0,0 +1,6 @@
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import 'dotenv/config'
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import { drizzle } from 'drizzle-orm/node-postgres'
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const connUrl = `postgres://${process.env.POSTGRES_USER}:${process.env.POSTGRES_PASSWORD}@localhost:5432/${process.env.POSTGRES_DB}`
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export const db = drizzle(connUrl)
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@@ -0,0 +1,9 @@
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import { integer, pgTable, varchar } from 'drizzle-orm/pg-core'
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export const usersTable = pgTable('users', {
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id: integer().primaryKey().generatedAlwaysAsIdentity(),
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socialClub: varchar({ length: 255 }).notNull().unique(),
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email: varchar({ length: 255 }).notNull().unique(),
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login: varchar({ length: 255 }).notNull().unique(),
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password: varchar({ length: 255 }).notNull(),
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})
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@@ -1,3 +1,85 @@
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import { checkLicense, doSensitiveOperation } from './x86_64-pc-windows-msvc'
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import { fw } from '@entityseven/rage-fw-server'
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import { AuthEvent } from '@shared/events'
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console.log(doSensitiveOperation('test'))
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import md5 from 'md5'
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import { eq, or } from 'drizzle-orm'
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import { usersTable } from './db/schema'
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import { db } from './db'
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fw.event.register(AuthEvent.REGISTER, async (player, [data]) => {
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const { login, email, password } = data
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const normalizedEmail = email.toLowerCase()
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const normalizedLogin = login.toLowerCase()
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try {
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const existingUser = await db
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.select()
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.from(usersTable)
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.where(
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or(
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eq(usersTable.login, normalizedLogin),
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eq(usersTable.email, normalizedEmail),
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eq(usersTable.socialClub, player.socialClub),
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),
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)
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if (existingUser.length > 0) {
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return 'User already exists'
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}
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const user: typeof usersTable.$inferInsert = {
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socialClub: player.socialClub,
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password: md5(password), // we can use md5 for simplicity, but in production you should use more secure hashing algorithms
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email: normalizedEmail,
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login: normalizedLogin,
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}
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await db.insert(usersTable).values(user)
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} catch (e) {
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console.log(e)
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return 'Something went wrong'
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}
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console.log('User registered:', player.socialClub)
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return 'User created successfully'
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})
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fw.event.register(AuthEvent.LOGIN, async (player, [data]) => {
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const { login, password } = data
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const normalizedLogin = login.toLowerCase()
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console.log('Login data', data)
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try {
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const users = await db
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.select()
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.from(usersTable)
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.where(eq(usersTable.login, normalizedLogin))
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if (users.length === 0) {
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return 'Invalid credentials'
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}
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const user = users[0]
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if (user.password !== md5(password)) {
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return 'Invalid credentials'
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}
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if (user.socialClub !== player.socialClub) {
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return 'Invalid credentials'
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}
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console.log('User logged in:', user, player.socialClub)
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// Auth success
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return 'Login successful'
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} catch (e) {
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console.error('Login error:', e)
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return 'Internal server error'
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}
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})
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Binary file not shown.
@@ -1,31 +0,0 @@
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/* tslint:disable */
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/* eslint-disable */
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/* auto-generated by NAPI-RS */
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/**
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* # checkLicense
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* Accepts a 16-character license key string.
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* Gets the server's local IPv4 address, prints it to the console,
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* and validates the key. If valid, unlocks other functions.
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*
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* Returns `true` if the license key is valid, `false` otherwise.
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*/
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export declare function checkLicense(licenseKey: string): boolean
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/**
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* # doSensitiveOperation
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* An example function that should only run if the license is validated.
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* Takes a name as input and returns a greeting string.
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*/
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export declare function doSensitiveOperation(name: string): string
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/**
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* # getSecretData
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* Another example function that should only run if the license is validated.
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* Returns a dummy secret number.
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*/
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export declare function getSecretData(): number
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/**
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* # isLicensed (Optional utility)
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* Allows JavaScript to check the current license status without triggering exit.
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*/
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export declare function isLicensed(): boolean
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@@ -1,318 +0,0 @@
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/* tslint:disable */
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/* eslint-disable */
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/* prettier-ignore */
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/* auto-generated by NAPI-RS */
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const { existsSync, readFileSync } = require('fs')
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const { join } = require('path')
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const { platform, arch } = process
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let nativeBinding = null
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let localFileExisted = false
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let loadError = null
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function isMusl() {
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// For Node 10
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if (!process.report || typeof process.report.getReport !== 'function') {
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try {
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const lddPath = require('child_process').execSync('which ldd').toString().trim()
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return readFileSync(lddPath, 'utf8').includes('musl')
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} catch (e) {
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return true
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}
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} else {
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const { glibcVersionRuntime } = process.report.getReport().header
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return !glibcVersionRuntime
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}
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}
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switch (platform) {
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case 'android':
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switch (arch) {
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case 'arm64':
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localFileExisted = existsSync(join(__dirname, 'gta5.android-arm64.node'))
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.android-arm64.node')
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} else {
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nativeBinding = require('gta5-android-arm64')
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}
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} catch (e) {
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loadError = e
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}
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break
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case 'arm':
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localFileExisted = existsSync(join(__dirname, 'gta5.android-arm-eabi.node'))
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.android-arm-eabi.node')
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} else {
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nativeBinding = require('gta5-android-arm-eabi')
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}
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} catch (e) {
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loadError = e
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}
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break
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default:
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throw new Error(`Unsupported architecture on Android ${arch}`)
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}
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break
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case 'win32':
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switch (arch) {
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case 'x64':
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localFileExisted = existsSync(
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join(__dirname, 'gta5.win32-x64-msvc.node')
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)
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.win32-x64-msvc.node')
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} else {
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nativeBinding = require('gta5-win32-x64-msvc')
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}
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} catch (e) {
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loadError = e
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}
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break
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case 'ia32':
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localFileExisted = existsSync(
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join(__dirname, 'gta5.win32-ia32-msvc.node')
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)
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.win32-ia32-msvc.node')
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} else {
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nativeBinding = require('gta5-win32-ia32-msvc')
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}
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} catch (e) {
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loadError = e
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}
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break
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case 'arm64':
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localFileExisted = existsSync(
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join(__dirname, 'gta5.win32-arm64-msvc.node')
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)
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.win32-arm64-msvc.node')
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} else {
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nativeBinding = require('gta5-win32-arm64-msvc')
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}
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} catch (e) {
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loadError = e
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}
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break
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default:
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throw new Error(`Unsupported architecture on Windows: ${arch}`)
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}
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break
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case 'darwin':
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localFileExisted = existsSync(join(__dirname, 'gta5.darwin-universal.node'))
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.darwin-universal.node')
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} else {
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nativeBinding = require('gta5-darwin-universal')
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}
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break
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} catch {}
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switch (arch) {
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case 'x64':
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localFileExisted = existsSync(join(__dirname, 'gta5.darwin-x64.node'))
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.darwin-x64.node')
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} else {
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nativeBinding = require('gta5-darwin-x64')
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}
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} catch (e) {
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loadError = e
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}
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break
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case 'arm64':
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localFileExisted = existsSync(
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join(__dirname, 'gta5.darwin-arm64.node')
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)
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.darwin-arm64.node')
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} else {
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nativeBinding = require('gta5-darwin-arm64')
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}
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} catch (e) {
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loadError = e
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}
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break
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default:
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throw new Error(`Unsupported architecture on macOS: ${arch}`)
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}
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break
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case 'freebsd':
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if (arch !== 'x64') {
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throw new Error(`Unsupported architecture on FreeBSD: ${arch}`)
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}
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localFileExisted = existsSync(join(__dirname, 'gta5.freebsd-x64.node'))
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.freebsd-x64.node')
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} else {
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nativeBinding = require('gta5-freebsd-x64')
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}
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} catch (e) {
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loadError = e
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}
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break
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case 'linux':
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switch (arch) {
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case 'x64':
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if (isMusl()) {
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localFileExisted = existsSync(
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join(__dirname, 'gta5.linux-x64-musl.node')
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)
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.linux-x64-musl.node')
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} else {
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nativeBinding = require('gta5-linux-x64-musl')
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}
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} catch (e) {
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loadError = e
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}
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} else {
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localFileExisted = existsSync(
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join(__dirname, 'gta5.linux-x64-gnu.node')
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)
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.linux-x64-gnu.node')
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} else {
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nativeBinding = require('gta5-linux-x64-gnu')
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}
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} catch (e) {
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loadError = e
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}
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}
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break
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case 'arm64':
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if (isMusl()) {
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localFileExisted = existsSync(
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join(__dirname, 'gta5.linux-arm64-musl.node')
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)
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.linux-arm64-musl.node')
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} else {
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nativeBinding = require('gta5-linux-arm64-musl')
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}
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} catch (e) {
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loadError = e
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}
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} else {
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localFileExisted = existsSync(
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join(__dirname, 'gta5.linux-arm64-gnu.node')
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)
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.linux-arm64-gnu.node')
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} else {
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nativeBinding = require('gta5-linux-arm64-gnu')
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}
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} catch (e) {
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loadError = e
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}
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}
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break
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case 'arm':
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if (isMusl()) {
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localFileExisted = existsSync(
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join(__dirname, 'gta5.linux-arm-musleabihf.node')
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)
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.linux-arm-musleabihf.node')
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} else {
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nativeBinding = require('gta5-linux-arm-musleabihf')
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}
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} catch (e) {
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loadError = e
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}
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} else {
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localFileExisted = existsSync(
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join(__dirname, 'gta5.linux-arm-gnueabihf.node')
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)
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.linux-arm-gnueabihf.node')
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} else {
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nativeBinding = require('gta5-linux-arm-gnueabihf')
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}
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} catch (e) {
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loadError = e
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}
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}
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break
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case 'riscv64':
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if (isMusl()) {
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localFileExisted = existsSync(
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join(__dirname, 'gta5.linux-riscv64-musl.node')
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)
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.linux-riscv64-musl.node')
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} else {
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nativeBinding = require('gta5-linux-riscv64-musl')
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}
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} catch (e) {
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loadError = e
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}
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} else {
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localFileExisted = existsSync(
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join(__dirname, 'gta5.linux-riscv64-gnu.node')
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)
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.linux-riscv64-gnu.node')
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} else {
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nativeBinding = require('gta5-linux-riscv64-gnu')
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}
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} catch (e) {
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loadError = e
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}
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}
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break
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case 's390x':
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localFileExisted = existsSync(
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join(__dirname, 'gta5.linux-s390x-gnu.node')
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)
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try {
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if (localFileExisted) {
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nativeBinding = require('./gta5.linux-s390x-gnu.node')
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} else {
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nativeBinding = require('gta5-linux-s390x-gnu')
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}
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} catch (e) {
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loadError = e
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}
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break
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default:
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throw new Error(`Unsupported architecture on Linux: ${arch}`)
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}
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break
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default:
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throw new Error(`Unsupported OS: ${platform}, architecture: ${arch}`)
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}
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if (!nativeBinding) {
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if (loadError) {
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throw loadError
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}
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throw new Error(`Failed to load native binding`)
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}
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const { checkLicense, doSensitiveOperation, getSecretData, isLicensed } = nativeBinding
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module.exports.checkLicense = checkLicense
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module.exports.doSensitiveOperation = doSensitiveOperation
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module.exports.getSecretData = getSecretData
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module.exports.isLicensed = isLicensed
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Reference in New Issue
Block a user