const util = require('./util.js'); const environment = util.getEnvironment(); if(!environment) throw 'Unknown RAGE environment'; const PROCESS_EVENT = '__rpc:process'; const rpc = {}; const listeners = {}; const pending = {}; async function callProcedure(name, args, info){ if(!listeners[name]) throw 'PROCEDURE_NOT_FOUND'; return listeners[name](args, info); } let passEventToBrowsers; if(environment === "client"){ passEventToBrowsers = (raw) => { mp.browsers.forEach(browser => { browser.execute(`var process = window["${PROCESS_EVENT}"] || function(){}; process('${raw}');`); }); }; } const processEvent = (...args) => { let rawData = args[0]; if(environment === "server") rawData = args[1]; const data = util.parseData(rawData); if(data.thru && environment === "client"){ if(data.req){ // a CEF request is trying to get to the server mp.events.callRemote(PROCESS_EVENT, rawData); }else if(data.ret){ // a server response is trying to get to a CEF instance passEventToBrowsers(rawData); } return; } if(data.req){ // someone is trying to remotely call a procedure const info = { id: data.id, environment: data.env }; if(environment === "server") info.player = args[0]; const promise = callProcedure(data.name, data.args, info); switch(environment){ case "server": { const part = { ret: 1, id: data.id }; if(data.thru) part.thru = 1; promise.then(res => { info.player.call(PROCESS_EVENT, [util.stringifyData({ ...part, res })]); }).catch(err => { info.player.call(PROCESS_EVENT, [util.stringifyData({ ...part, err })]); }); break; } case "client": { const part = { ret: 1, id: data.id }; if(data.env === "server"){ promise.then(res => { mp.events.callRemote(PROCESS_EVENT, util.stringifyData({ ...part, res })); }).catch(err => { mp.events.callRemote(PROCESS_EVENT, util.stringifyData({ ...part, err })); }); }else if(data.env === "cef"){ promise.then(res => { passEventToBrowsers(util.stringifyData({ ...part, res })); }).catch(err => { passEventToBrowsers(util.stringifyData({ ...part, err })); }); } break; } } }else if(data.ret){ // a previously called remote procedure has returned const info = pending[data.id]; if(info){ if(data.err) info.reject(data.err); else info.resolve(data.res); pending[data.id] = undefined; } } }; if(environment === "cef"){ window[PROCESS_EVENT] = processEvent; }else{ mp.events.add(PROCESS_EVENT, processEvent); } /** * Register a procedure. * @param {string} name - The name of the procedure. * @param {function} cb - The procedure's callback. The return value will be sent back to the caller. */ rpc.register = (name, cb) => { listeners[name] = cb; }; /** * Unregister a procedure. * @param {string} name - The name of the procedure. */ rpc.unregister = (name) => { listeners[name] = undefined; }; /** * Calls a local procedure. * @param {string} name - The name of the locally registered procedure. * @param args - Any parameters for the procedure. * @returns {Promise} - The result from the procedure. */ rpc.call = (name, args) => callProcedure(name, args, { environment }); /** * Calls a remote procedure registered on the server. * @param {string} name - The name of the registered procedure. * @param args - Any parameters for the procedure. * @returns {Promise} - The result from the procedure. */ rpc.callServer = (name, args) => { switch(environment){ case "server": { return rpc.call(name, args); } case "client": { const id = util.uid(); return new Promise((resolve, reject) => { pending[id] = { resolve, reject }; mp.events.callRemote(PROCESS_EVENT, util.stringifyData({ req: 1, id, name, env: environment, args })); }); } case "cef": { const id = util.uid(); return new Promise((resolve, reject) => { pending[id] = { resolve, reject }; mp.trigger(PROCESS_EVENT, util.stringifyData({ req: 1, id, name, env: environment, args, thru: 1 })); }); } } }; /** * Calls a remote procedure registered on the client. * @param [player] - The player to call the procedure on. * @param {string} name - The name of the registered procedure. * @param args - Any parameters for the procedure. * @returns {Promise} - The result from the procedure. */ rpc.callClient = (player, name, args) => { if(typeof player === "string"){ if(environment === "server") return Promise.reject('This syntax can only be used in browser and client environments.'); args = name; name = player; } switch(environment){ case "client": { if(player === mp.players.local) return rpc.call(name, args); else return Promise.reject('Only the server can RPC to other clients.'); } case "server": { const id = util.uid(); return new Promise((resolve, reject) => { pending[id] = { resolve, reject }; player.call(PROCESS_EVENT, [util.stringifyData({ req: 1, id, name, env: environment, args })]); }); } case "cef": { const id = util.uid(); return new Promise((resolve, reject) => { pending[id] = { resolve, reject }; mp.trigger(PROCESS_EVENT, util.stringifyData({ req: 1, id, name, env: environment, args })); }); } } }; module.exports = rpc;