const util = {}; util.uid = () => { let firstPart = (Math.random() * 46656) | 0; let secondPart = (Math.random() * 46656) | 0; firstPart = ('000' + firstPart.toString(36)).slice(-3); secondPart = ('000' + secondPart.toString(36)).slice(-3); return firstPart + secondPart; }; util.getEnvironment = () => { if(!mp) return undefined; if(mp.joaat) return 'server'; else if(mp.game && mp.game.joaat) return 'client'; else if(mp.trigger) return 'cef'; }; util.stringifyData = (data) => { return JSON.stringify(data); }; util.parseData = (data) => { return JSON.parse(data); }; module.exports = util;