server native events

This commit is contained in:
Oleksandr Honcharov 2024-06-10 05:41:21 +03:00
parent 318c6b2387
commit 39dfe4c71d

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export const nativeEvents = [
'entityCreated',
'entityDestroyed',
'entityModelChange',
'incomingConnection',
'packagesLoaded',
'playerChat',
'playerCommand',
'playerDamage',
'playerDeath',
'playerEnterCheckpoint',
'playerEnterColshape',
'playerEnterVehicle',
'playerExitCheckpoint',
'playerExitColshape',
'playerExitVehicle',
'playerJoin',
'playerQuit',
'playerReachWaypoint',
'playerReady',
'playerSpawn',
'playerStartEnterVehicle',
'playerStartExitVehicle',
'playerStreamIn',
'playerStreamOut',
'playerWeaponChange',
'serverShutdown',
'trailerAttached',
'vehicleDamage',
'vehicleDeath',
'vehicleHornToggle',
'vehicleSirenToggle',
]