- types now use namespace to avoid bloating
- moved items for further usage into data folder
This commit is contained in:
2024-10-28 15:20:43 +00:00
parent 3a4fe19df0
commit 588bb42d04
8 changed files with 61 additions and 109 deletions
+33
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@@ -0,0 +1,33 @@
export const nativeEvents = [
'entityCreated',
'entityDestroyed',
'entityModelChange',
'incomingConnection',
'packagesLoaded',
'playerChat',
'playerCommand',
'playerDamage',
'playerDeath',
'playerEnterCheckpoint',
'playerEnterColshape',
'playerEnterVehicle',
'playerExitCheckpoint',
'playerExitColshape',
'playerExitVehicle',
'playerJoin',
'playerQuit',
'playerReachWaypoint',
'playerReady',
'playerSpawn',
'playerStartEnterVehicle',
'playerStartExitVehicle',
'playerStreamIn',
'playerStreamOut',
'playerWeaponChange',
'serverShutdown',
'trailerAttached',
'vehicleDamage',
'vehicleDeath',
'vehicleHornToggle',
'vehicleSirenToggle',
]