feat
- rpc
This commit is contained in:
@@ -0,0 +1,89 @@
|
||||
import { Wrapper } from './wrapper'
|
||||
import {
|
||||
Environment,
|
||||
Events,
|
||||
type PlayerMp,
|
||||
RPCEventType,
|
||||
RPCState,
|
||||
Utils,
|
||||
} from './utils'
|
||||
|
||||
class Server extends Wrapper {
|
||||
constructor() {
|
||||
super()
|
||||
|
||||
mp.events.add(
|
||||
Events.SERVER_EVENT_LISTENER,
|
||||
async (player: PlayerMp, dataRaw: string) => {
|
||||
this.emit(player, dataRaw)
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
public _resolveEmitDestination(player: PlayerMp, dataRaw: string) {
|
||||
let state = Utils.prepareExecution(dataRaw)
|
||||
|
||||
switch (state.calledTo) {
|
||||
case Environment.SERVER:
|
||||
this.emit(player, dataRaw)
|
||||
break
|
||||
|
||||
default:
|
||||
this.emitClient(player as PlayerMp, dataRaw)
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
private emitClient(player: PlayerMp, dataRaw: string) {
|
||||
player.call(Events.LOCAL_EVENT_LISTENER, [dataRaw])
|
||||
}
|
||||
|
||||
private async emit(player: PlayerMp, dataRaw: string) {
|
||||
let state = Utils.prepareExecution(dataRaw)
|
||||
const responseEventName = Utils.generateResponseEventName(state.uuid)
|
||||
|
||||
state = this.verifyEvent_(state)
|
||||
if (state.knownError) {
|
||||
this.triggerError_(state, state.knownError)
|
||||
}
|
||||
|
||||
const response = await this.state_[state.eventName](
|
||||
player,
|
||||
...(Array.isArray(state.data) ? state.data : []),
|
||||
)
|
||||
const responseState: RPCState = {
|
||||
uuid: Utils.generateUUID(),
|
||||
eventName: state.eventName,
|
||||
calledFrom: Environment.SERVER,
|
||||
calledTo: state.calledFrom,
|
||||
knownError: undefined,
|
||||
data: response,
|
||||
type: RPCEventType.RESPONSE,
|
||||
}
|
||||
|
||||
switch (state.calledFrom) {
|
||||
case Environment.SERVER:
|
||||
try {
|
||||
mp.events.call(
|
||||
responseEventName,
|
||||
Utils.prepareTransfer(responseState),
|
||||
)
|
||||
} catch (e) {
|
||||
void e
|
||||
}
|
||||
break
|
||||
default:
|
||||
try {
|
||||
player.call(responseEventName, [
|
||||
Utils.prepareTransfer(responseState),
|
||||
])
|
||||
} catch (e) {
|
||||
void e
|
||||
}
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const server = new Server()
|
||||
export { server }
|
||||
Reference in New Issue
Block a user