event register types + triggerClient
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@ -1,36 +1,93 @@
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/// <reference types="@ragempcommunity/types-server" />
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import rpc from 'rage-rpc'
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type ServerEvent<K> = K extends keyof IServerEvents ? K : never
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type ServerEventCallback<K> = K extends keyof IServerEvents
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type RageFW_ServerEvent<K> = K extends keyof RageFW_ICustomServerEvent
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? K
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: K extends keyof IServerEvents
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? K
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: never
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type RageFW_ServerEventCallback<K> = K extends keyof RageFW_ICustomServerEvent
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? (
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player: PlayerMp,
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...args: Parameters<RageFW_ICustomServerEvent[K]>
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) => ReturnType<RageFW_ICustomServerEvent[K]>
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: K extends keyof IServerEvents
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? ThisifyServerEvents[K]
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: never
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declare class Server {
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public register<K = ServerEvent<K>>(
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eventName: K,
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callback: ServerEventCallback,
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type RageFW_ClientEvent<K> = K extends keyof RageFW_ICustomClientEvent
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? K
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: K extends keyof IServerEvents
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? K
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: never
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type RageFW_ClientEventArguments<K> = K extends keyof RageFW_ICustomClientEvent
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? Parameters<RageFW_ICustomClientEvent[K]>
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: (K extends keyof IServerEvents ? ThisifyServerEvents[K] : never)[]
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type RageFW_ClientEventReturn<K> = K extends keyof RageFW_ICustomClientEvent
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? ReturnType<RageFW_ICustomClientEvent[K]>
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: never
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interface RageFW_ICustomServerEvent {
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customEvent(arg1: number, arg2: boolean): void
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}
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interface RageFW_ICustomClientEvent {
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customClientEvent(arg1: number, arg2: boolean): boolean
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}
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class Server {
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register<EventName extends string>(
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eventName: RageFW_ServerEvent<EventName>,
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callback: RageFW_ServerEventCallback<EventName>,
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): void
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public registerMultiple(events: {
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[name: string]: (player: PlayerMp, ...args: any[]) => any
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}): void
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registerMultiple(events: { [name: string]: (...args: any[]) => any }) {
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Object.entries(events).forEach(([name, callback]) =>
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rpc.register(name, (data: any[]) => {
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return Array.isArray(data) ? callback(...data) : callback(data)
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}),
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)
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public register(
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eventName: string,
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callback: (...args: unknown[]) => unknown,
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) {
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rpc.register(eventName, callback)
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}
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register() {}
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// public registerMultiple(events: {
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// [name: string]: (player: PlayerMp, ...args: any[]) => any
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// }): void
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//
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// registerMultiple(events: { [name: string]: (...args: any[]) => any }) {
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// Object.entries(events).forEach(([name, callback]) =>
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// rpc.register(name, (data: any[]) => {
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// return Array.isArray(data) ? callback(...data) : callback(data)
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// }),
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// )
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// }
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//
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// register() {}
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}
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class Player {
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triggerClient<EventName extends string>(
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player: PlayerMp,
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eventName: RageFW_ClientEvent<EventName>,
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...args: RageFW_ClientEventArguments<EventName>
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): RageFW_ClientEventReturn<EventName>
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public triggerClient(
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player: PlayerMp,
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eventName: string,
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...args: unknown[]
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) {
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return rpc.callClient(player, eventName, ...args)
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}
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}
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export const rage = {
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event: new Server(),
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player: new Player(),
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}
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rage.event.register('customevent', vehicle => {})
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rage.event.register('customEvent', (player, arg1, arg2) => {
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rage.player.triggerClient(player, 'customClientEvent', arg1, arg2)
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})
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function test() {}
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@ -3,6 +3,7 @@
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"target": "ESNext",
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"lib": ["ESNext", "ES5"],
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"module": "ESNext",
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"moduleResolution": "NodeNext",
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"esModuleInterop": true,
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"forceConsistentCasingInFileNames": true,
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"strict": true,
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