Rpc integration + type fixes #3

Merged
rilaxik merged 26 commits from dev into master 2024-10-28 12:13:19 +00:00
6 changed files with 236 additions and 86 deletions
Showing only changes of commit 5e8761dd05 - Show all commits

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@ -1,2 +1,5 @@
export const EVENT_LISTENER = '__rpc:listener' export const EVENT_LISTENER = '__rpc:listener'
export const EVENT_RESPONSE = '__rpc:response' export const EVENT_RESPONSE = '__rpc:response'
export const CEF_EVENT_LISTENER = '__rpc:cef_listener'
export const CLIENT_ROUTER_LISTENER = '__rpc:clientRouter'

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@ -3,6 +3,7 @@ import { EVENT_LISTENER } from './events'
import { client } from './modules/client' import { client } from './modules/client'
import { server } from './modules/server' import { server } from './modules/server'
import { cef } from './modules/cef'
const environment = utils.getEnvironment() const environment = utils.getEnvironment()
@ -23,6 +24,11 @@ class rpc {
await client.listenEvent(request) await client.listenEvent(request)
break break
case Environment.CEF:
request = player
await cef
} }
}) })
} }
@ -50,8 +56,17 @@ class rpc {
eventName: string, eventName: string,
...args: Args ...args: Args
): Promise<Return | unknown> { ): Promise<Return | unknown> {
if (environment === Environment.UNKNOWN) return switch (environment) {
if (environment === Environment.CLIENT) { case Environment.UNKNOWN:
return
case Environment.SERVER:
return
case Environment.CEF:
return client
case Environment.CLIENT:
return server.executeServer(eventName, args) return server.executeServer(eventName, args)
} }
} }

68
rpc/src/modules/cef.ts Normal file
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@ -0,0 +1,68 @@
import { Wrapper } from './wrapper'
import { Environment, RPCState } from '../utils'
import { CEF_EVENT_LISTENER } from '../events'
class Cef extends Wrapper {
public async callClient<Args extends any[] = unknown[], Return = unknown>(
eventName: string,
...args: Args
): Promise<Return | unknown> {
return new Promise((resolve, reject) => {
const uuid = this._utils.generateUUID()
const data: RPCState = {
uuid,
eventName,
calledFrom: Environment.CEF,
calledTo: Environment.CLIENT,
data: args,
}
mp.trigger(CEF_EVENT_LISTENER, this._utils.prepareForTransfer(data))
this.handleReturn(uuid, resolve, reject)
})
}
public async callServer<Args extends any[] = unknown[], Return = unknown>(
eventName: string,
...args: Args
): Promise<Return | unknown> {}
private async handleReturn(
uuid: string,
resolve: (value: unknown) => void,
reject: (reason?: unknown) => void,
) {
const responseEvent = this._utils.generateResponseEventName(uuid)
const timeoutDuration = 1000 * 10
const timeoutID = setTimeout(() => {
reject(new Error('Timeout ended'))
mp.events.remove(responseEvent)
}, timeoutDuration)
const handler = (response: string) => {
const { knownError, data } = this._utils.prepareForExecute(response)
if (knownError) {
try {
clearTimeout(timeoutID)
reject(knownError)
return
} catch (e) {}
}
resolve(data)
mp.events.remove(responseEvent)
try {
clearTimeout(timeoutID)
} catch (e) {}
}
mp.events.add(responseEvent, handler)
}
}
export const cef = new Cef()

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@ -1,94 +1,156 @@
import { EVENT_LISTENER } from '../events' import { CLIENT_ROUTER_LISTENER, EVENT_LISTENER } from '../events'
import { Wrapper } from './wrapper' import { Wrapper } from './wrapper'
import { RPCState } from '../utils' import { Environment, RPCState } from '../utils'
class Client extends Wrapper { class Client extends Wrapper {
private sendResponseToServer(data: RPCState) { constructor() {
const eventName = this._utils.generateResponseEventName(data.uuid) super()
const preparedData = this._utils.prepareForTransfer(data)
mp.events.callRemote(eventName, preparedData)
}
public async listenEvent(data: string) { mp.events.add(CLIENT_ROUTER_LISTENER, (data: string) => {
const rpcData = this._verifyEvent(data) const parsedData = this._utils.prepareForExecute(data)
const environment = this._environment
if (rpcData.knownError) { if (environment === Environment.CLIENT) {
this._triggerError(rpcData) switch (parsedData.calledTo) {
return case Environment.SERVER:
} // route to server listener
break
try { case Environment.CEF:
const fnResponse = await this._state[rpcData.eventName]( // route to cef listener
...rpcData.data, break
)
const response = {
...rpcData,
data: fnResponse,
}
this.sendResponseToServer(response)
} catch (e) {
this._triggerError(rpcData, e)
} }
} }
private handleClientServerReturn(
uuid: string,
resolve: (value: unknown) => void,
reject: (reason?: any) => void,
) {
const responseEvent = this._utils.generateResponseEventName(uuid)
const timeoutDuration = 1000 * 10
const timeoutID = setTimeout(() => {
reject(new Error('Timeout ended'))
mp.events.remove(responseEvent)
}, timeoutDuration)
const handler = (_: any, response: string) => {
const { knownError, data } = this._utils.prepareForExecute(response)
if (knownError)
try {
clearTimeout(timeoutID)
reject(knownError)
return
} catch (e) {}
resolve(data)
mp.events.remove(responseEvent)
try {
clearTimeout(timeoutID)
} catch (e) {}
}
mp.events.add(responseEvent, handler)
}
public async executeClient<
Args extends any[] = unknown[],
Return = unknown,
>(
player: any,
eventName: string,
...args: Args
): Promise<Return | unknown> {
return new Promise((resolve, reject) => {
const uuid = this._utils.generateUUID()
const data: RPCState = {
uuid,
eventName,
calledFrom: this._environment,
data: args,
}
player.call(EVENT_LISTENER, [this._utils.prepareForTransfer(data)])
this.handleClientServerReturn(uuid, resolve, reject)
}) })
} }
private async createCallbackListener(uuid: string) {
const eventName = this._utils.generateResponseEventName(uuid)
const handler = async (data: string) => {
mp.events.remove(eventName)
}
mp.events.add(eventName, handler)
return eventName
}
private async requestToServer(data: string) {
const { uuid } = this._utils.prepareForExecute(data)
const callbackEventName = await this.createCallbackListener(uuid)
mp.events.callRemote(callbackEventName, data)
}
private async requestToBrowser(data: string) {
const { uuid } = this._utils.prepareForExecute(data)
const callbackEventName = await this.createCallbackListener(uuid)
mp.browsers.at(0).call()
}
// private sendResponseToServer(data: RPCState) {
// const eventName = this._utils.generateResponseEventName(data.uuid)
// const preparedData = this._utils.prepareForTransfer(data)
// mp.events.callRemote(eventName, preparedData)
// }
//
// private sendEventToServer(data: RPCState) {
// const eventName = this._utils.generateResponseEventName(data.uuid)
// const preparedData = this._utils.prepareForTransfer(data)
// }
//
// public async listenEvent(data: string) {
// const rpcData = this._verifyEvent(data)
//
// if (rpcData.knownError) {
// this._triggerError(rpcData)
// return
// }
//
// await this.navigateTo(rpcData.calledTo, rpcData)
//
// // try {
// // const fnResponse = await this._state[rpcData.eventName](
// // ...rpcData.data,
// // )
// // const response = {
// // ...rpcData,
// // data: fnResponse,
// // }
// //
// // this.sendResponseToServer(response)
// // } catch (e) {
// // this._triggerError(rpcData, e)
// // }
// }
//
// private async navigateTo(toEnvironment: Environment, data: RPCState) {
// switch (toEnvironment) {
// case Environment.SERVER:
// this.sendEventToServer()
// }
// }
//
// private handleClientServerReturn(
// uuid: string,
// resolve: (value: unknown) => void,
// reject: (reason?: any) => void,
// ) {
// const responseEvent = this._utils.generateResponseEventName(uuid)
// const timeoutDuration = 1000 * 10
//
// const timeoutID = setTimeout(() => {
// reject(new Error('Timeout ended'))
// mp.events.remove(responseEvent)
// }, timeoutDuration)
//
// const handler = (_: any, response: string) => {
// const { knownError, data } = this._utils.prepareForExecute(response)
//
// if (knownError)
// try {
// clearTimeout(timeoutID)
// reject(knownError)
// return
// } catch (e) {}
//
// resolve(data)
// mp.events.remove(responseEvent)
//
// try {
// clearTimeout(timeoutID)
// } catch (e) {}
// }
//
// mp.events.add(responseEvent, handler)
// }
//
// public async executeClient<
// Args extends any[] = unknown[],
// Return = unknown,
// >(
// player: any,
// eventName: string,
// ...args: Args
// ): Promise<Return | unknown> {
// return new Promise((resolve, reject) => {
// const uuid = this._utils.generateUUID()
//
// const data: RPCState = {
// uuid,
// eventName,
// calledFrom: this._environment,
// calledTo: Environment.CLIENT,
// data: args,
// }
//
// player.call(EVENT_LISTENER, [this._utils.prepareForTransfer(data)])
//
// this.handleClientServerReturn(uuid, resolve, reject)
// })
// }
} }
export const client = new Client() export const client = new Client()

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@ -1,5 +1,5 @@
import { Wrapper } from './wrapper' import { Wrapper } from './wrapper'
import { RPCState, utils } from '../utils' import { Environment, RPCState } from '../utils'
import { EVENT_LISTENER } from '../events' import { EVENT_LISTENER } from '../events'
class Server extends Wrapper { class Server extends Wrapper {
@ -79,6 +79,7 @@ class Server extends Wrapper {
uuid, uuid,
eventName, eventName,
calledFrom: this._environment, calledFrom: this._environment,
calledTo: Environment.SERVER,
data: args, data: args,
} }

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@ -17,6 +17,7 @@ export type RPCState = {
knownError?: string knownError?: string
data?: any data?: any
calledFrom: Environment calledFrom: Environment
calledTo: Environment
} }
class Utils { class Utils {