Rpc integration + type fixes #3
6
rpc/.prettierrc.yaml
Normal file
6
rpc/.prettierrc.yaml
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@ -0,0 +1,6 @@
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tabWidth: 4
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printWidth: 80
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singleQuote: true
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semi: false
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arrowParens: avoid
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endOfLine: auto
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22
rpc/package.json
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22
rpc/package.json
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@ -0,0 +1,22 @@
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{
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"name": "rpc",
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"version": "0.1.0",
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"main": "dist/index.js",
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"types": "dist/src/index.d.ts",
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"scripts": {
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"watch": "tsc -w",
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"build": "tsup",
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"start": "npx ./dist create"
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},
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"files": [
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"dist/**/*"
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],
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"description": "CLI to scaffold a template project for RageFW",
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"keywords": [],
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"author": "rilaxik",
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"license": "ISC",
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"devDependencies": {
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"prettier": "^3.3.2",
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"typescript": "^5.4.5"
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}
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}
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2
rpc/src/events.ts
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2
rpc/src/events.ts
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@ -0,0 +1,2 @@
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export const EVENT_LISTENER = '__rpc:listener'
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export const EVENT_RESPONSE = '__rpc:response'
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61
rpc/src/index.ts
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61
rpc/src/index.ts
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@ -0,0 +1,61 @@
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import { Environment, utils } from './utils'
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import { EVENT_LISTENER } from './events'
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import { client } from './modules/client'
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import { server } from './modules/server'
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const environment = utils.getEnvironment()
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const state = environment === Environment.CEF ? window : global
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class rpc {
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constructor() {
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if (environment === Environment.UNKNOWN) return
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mp.events.add(EVENT_LISTENER, async (player: any, request: string) => {
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switch (environment) {
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case Environment.SERVER:
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await server.listenEvent(player, request)
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break
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case Environment.CLIENT:
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request = player
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await client.listenEvent(request)
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break
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}
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})
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}
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public register<Callback extends any[] = unknown[], Return = unknown>(
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eventName: string,
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cb: (...args: Callback) => Return,
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) {
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if (environment === Environment.UNKNOWN) return
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state[eventName] = cb
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}
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public async callClient<Args extends any[] = unknown[], Return = unknown>(
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player: any,
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eventName: string,
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...args: Args
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): Promise<Return | unknown> {
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if (environment === Environment.UNKNOWN) return
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if (environment === Environment.SERVER) {
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return client.executeClient(player, eventName, args)
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}
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}
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public async callServer<Args extends any[] = unknown[], Return = unknown>(
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eventName: string,
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...args: Args
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): Promise<Return | unknown> {
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if (environment === Environment.UNKNOWN) return
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if (environment === Environment.CLIENT) {
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return server.executeServer(eventName, args)
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}
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}
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}
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const testRpc = new rpc()
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export { testRpc }
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94
rpc/src/modules/client.ts
Normal file
94
rpc/src/modules/client.ts
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@ -0,0 +1,94 @@
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import { EVENT_LISTENER } from '../events'
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import { Wrapper } from './wrapper'
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import { RPCState } from '../utils'
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class Client extends Wrapper {
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private sendResponseToServer(data: RPCState) {
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const eventName = this._utils.generateResponseEventName(data.uuid)
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const preparedData = this._utils.prepareForTransfer(data)
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mp.events.callRemote(eventName, preparedData)
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}
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public async listenEvent(data: string) {
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const rpcData = this._verifyEvent(data)
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if (rpcData.knownError) {
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this._triggerError(rpcData)
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return
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}
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try {
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const fnResponse = await this._state[rpcData.eventName](
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...rpcData.data,
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)
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const response = {
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...rpcData,
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data: fnResponse,
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}
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this.sendResponseToServer(response)
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} catch (e) {
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this._triggerError(rpcData, e)
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}
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}
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private handleClientServerReturn(
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uuid: string,
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resolve: (value: unknown) => void,
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reject: (reason?: any) => void,
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) {
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const responseEvent = this._utils.generateResponseEventName(uuid)
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const timeoutDuration = 1000 * 10
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const timeoutID = setTimeout(() => {
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reject(new Error('Timeout ended'))
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mp.events.remove(responseEvent)
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}, timeoutDuration)
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const handler = (_: any, response: string) => {
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const { knownError, data } = this._utils.prepareForExecute(response)
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if (knownError)
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try {
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clearTimeout(timeoutID)
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reject(knownError)
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return
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} catch (e) {}
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resolve(data)
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mp.events.remove(responseEvent)
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try {
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clearTimeout(timeoutID)
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} catch (e) {}
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}
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mp.events.add(responseEvent, handler)
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}
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public async executeClient<
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Args extends any[] = unknown[],
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Return = unknown,
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>(
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player: any,
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eventName: string,
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...args: Args
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): Promise<Return | unknown> {
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return new Promise((resolve, reject) => {
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const uuid = this._utils.generateUUID()
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const data: RPCState = {
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uuid,
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eventName,
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calledFrom: this._environment,
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data: args,
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}
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player.call(EVENT_LISTENER, [this._utils.prepareForTransfer(data)])
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this.handleClientServerReturn(uuid, resolve, reject)
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})
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}
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}
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export const client = new Client()
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95
rpc/src/modules/server.ts
Normal file
95
rpc/src/modules/server.ts
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@ -0,0 +1,95 @@
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import { Wrapper } from './wrapper'
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import { RPCState, utils } from '../utils'
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import { EVENT_LISTENER } from '../events'
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class Server extends Wrapper {
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private sendResponseToClient(player: any, data: RPCState) {
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const eventName = this._utils.generateResponseEventName(data.uuid)
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const preparedData = this._utils.prepareForTransfer(data)
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player.call(eventName, [preparedData])
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}
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public async listenEvent(player: any, data: string) {
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const rpcData = this._verifyEvent(data)
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if (rpcData.knownError) {
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this._triggerError(rpcData)
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return
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}
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try {
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const fnResponse = await this._state[rpcData.eventName](
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...rpcData.data,
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)
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const response = {
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...rpcData,
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data: fnResponse,
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}
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this.sendResponseToClient(player, response)
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} catch (e) {
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this._triggerError(rpcData, e)
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}
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}
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private handleServerClientReturn(
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uuid: string,
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resolve: (value: unknown) => void,
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reject: (reason?: any) => void,
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) {
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const responseEvent = this._utils.generateResponseEventName(uuid)
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const timeoutDuration = 1000 * 10
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const timeoutID = setTimeout(() => {
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reject(new Error('Timeout ended'))
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mp.events.remove(responseEvent)
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}, timeoutDuration)
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const handler = (response: string) => {
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const { knownError, data } = this._utils.prepareForExecute(response)
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if (knownError) {
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try {
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clearTimeout(timeoutID)
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reject(knownError)
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return
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} catch (e) {}
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}
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resolve(data)
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mp.events.remove(responseEvent)
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try {
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clearTimeout(timeoutID)
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} catch (e) {}
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}
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mp.events.add(responseEvent, handler)
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}
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public async executeServer<
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Args extends any[] = unknown[],
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Return = unknown,
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>(eventName: string, ...args: Args): Promise<Return | unknown> {
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return new Promise((resolve, reject) => {
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const uuid = this._utils.generateUUID()
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const data: RPCState = {
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uuid,
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eventName,
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calledFrom: this._environment,
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data: args,
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}
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mp.events.callRemote(
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EVENT_LISTENER,
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this._utils.prepareForTransfer(data),
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)
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this.handleServerClientReturn(uuid, resolve, reject)
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})
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}
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}
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export const server = new Server()
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32
rpc/src/modules/wrapper.ts
Normal file
32
rpc/src/modules/wrapper.ts
Normal file
@ -0,0 +1,32 @@
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import { Environment, Errors, RPCState, utils } from '../utils'
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export class Wrapper {
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public _utils = utils
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public _environment = utils.getEnvironment()
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public _state = this._environment === Environment.CEF ? window : global
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public _verifyEvent(data: string): RPCState {
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const rpcData = utils.prepareForExecute(data)
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if (!this._state[rpcData.eventName]) {
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rpcData.knownError = Errors.EVENT_NOT_REGISTERED
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}
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return rpcData
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}
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public _triggerError(rpcData: RPCState, error?: any) {
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const errorMessage = [
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`${rpcData.knownError}`,
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`Caller: ${rpcData.calledFrom}`,
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`Receiver: ${this._environment}`,
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`Event: ${rpcData.eventName}`,
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]
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if (error) {
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errorMessage.push(`Additional Info: ${error}`)
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}
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throw new Error(errorMessage.join(' | '))
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}
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}
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13
rpc/src/types.d.ts
vendored
Normal file
13
rpc/src/types.d.ts
vendored
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@ -0,0 +1,13 @@
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declare const mp: any
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declare const console: any
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declare const setTimeout: (fn: Function, time: number) => number
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declare const clearTimeout: (id: number) => void
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declare const global: {
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[p: string]: (...args: any[]) => unknown
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}
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declare const window: {
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[p: string]: (...args: any[]) => unknown
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}
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62
rpc/src/utils.ts
Normal file
62
rpc/src/utils.ts
Normal file
@ -0,0 +1,62 @@
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import { EVENT_RESPONSE } from './events'
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export enum Environment {
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CEF = 'CEF',
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CLIENT = 'CLIENT',
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SERVER = 'SERVER',
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UNKNOWN = 'UNKNOWN',
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}
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export enum Errors {
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EVENT_NOT_REGISTERED = 'Event not registered',
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}
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export type RPCState = {
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eventName: string
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uuid: string
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knownError?: string
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data?: any
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calledFrom: Environment
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}
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class Utils {
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public getEnvironment(): Environment {
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if (mp.joaat) return Environment.SERVER
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if (mp.game && mp.game.joaat) return Environment.CLIENT
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if ('mp' in window) return Environment.CEF
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return Environment.UNKNOWN
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}
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public prepareForExecute(data: string): RPCState {
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return JSON.parse(data)
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}
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public prepareForTransfer(data: RPCState): string {
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return JSON.stringify(data)
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}
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public generateUUID(): string {
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let uuid = '',
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random
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for (let i = 0; i < 32; i++) {
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random = (Math.random() * 16) | 0
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if (i === 8 || i === 12 || i === 16 || i === 20) {
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uuid += '-'
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}
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uuid += (
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i === 12 ? 4 : i === 16 ? (random & 3) | 8 : random
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).toString(16)
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}
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return uuid
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}
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public generateResponseEventName(uuid: string): string {
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return `${EVENT_RESPONSE}_${uuid}`
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}
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}
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export const utils = new Utils()
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24
rpc/tsconfig.json
Normal file
24
rpc/tsconfig.json
Normal file
@ -0,0 +1,24 @@
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{
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"compilerOptions": {
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"target": "es6",
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"module": "commonjs",
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"moduleResolution": "node",
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"lib": ["ES6"],
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"declaration": true,
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"declarationMap": true,
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"sourceMap": true,
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"outDir": "bin",
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"esModuleInterop": true,
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"strict": true,
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"forceConsistentCasingInFileNames": true,
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"noImplicitAny": true
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},
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"include": [
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"src/**/*"
|
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],
|
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"exclude": [
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"node_modules"
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]
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}
|
12
rpc/tsup.config.ts
Normal file
12
rpc/tsup.config.ts
Normal file
@ -0,0 +1,12 @@
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import { defineConfig } from 'tsup'
|
||||
|
||||
export default defineConfig({
|
||||
entry: ['src/index.ts'],
|
||||
outDir: './dist',
|
||||
format: ['cjs'],
|
||||
noExternal: ['rage-rpc'],
|
||||
experimentalDts: true,
|
||||
splitting: false,
|
||||
sourcemap: false,
|
||||
clean: true,
|
||||
})
|
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Block a user