Rpc integration + type fixes #3
							
								
								
									
										5
									
								
								rpc/src-old/events.ts
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										5
									
								
								rpc/src-old/events.ts
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,5 @@
 | 
			
		||||
export const EVENT_LISTENER = '__rpc:listener'
 | 
			
		||||
export const EVENT_RESPONSE = '__rpc:response'
 | 
			
		||||
export const CEF_EVENT_LISTENER = '__rpc:cef_listener'
 | 
			
		||||
 | 
			
		||||
export const CLIENT_ROUTER_LISTENER = '__rpc:clientRouter'
 | 
			
		||||
							
								
								
									
										76
									
								
								rpc/src-old/index.ts
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										76
									
								
								rpc/src-old/index.ts
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,76 @@
 | 
			
		||||
import { Environment, utils } from './utils'
 | 
			
		||||
import { EVENT_LISTENER } from './events'
 | 
			
		||||
 | 
			
		||||
import { client } from './modules/client'
 | 
			
		||||
import { server } from './modules/server'
 | 
			
		||||
import { cef } from './modules/cef'
 | 
			
		||||
 | 
			
		||||
const environment = utils.getEnvironment()
 | 
			
		||||
 | 
			
		||||
const state = environment === Environment.CEF ? window : global
 | 
			
		||||
 | 
			
		||||
class rpc {
 | 
			
		||||
    constructor() {
 | 
			
		||||
        if (environment === Environment.UNKNOWN) return
 | 
			
		||||
 | 
			
		||||
        mp.events.add(EVENT_LISTENER, async (player: any, request: string) => {
 | 
			
		||||
            switch (environment) {
 | 
			
		||||
                case Environment.SERVER:
 | 
			
		||||
                    await server.listenEvent(player, request)
 | 
			
		||||
                    break
 | 
			
		||||
 | 
			
		||||
                case Environment.CLIENT:
 | 
			
		||||
                    request = player
 | 
			
		||||
 | 
			
		||||
                    await client.listenEvent(request)
 | 
			
		||||
                    break
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		||||
 | 
			
		||||
                case Environment.CEF:
 | 
			
		||||
                    request = player
 | 
			
		||||
 | 
			
		||||
                    await cef
 | 
			
		||||
            }
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public register<Callback extends any[] = unknown[], Return = unknown>(
 | 
			
		||||
        eventName: string,
 | 
			
		||||
        cb: (...args: Callback) => Return,
 | 
			
		||||
    ) {
 | 
			
		||||
        if (environment === Environment.UNKNOWN) return
 | 
			
		||||
        state[eventName] = cb
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public async callClient<Args extends any[] = unknown[], Return = unknown>(
 | 
			
		||||
        player: any,
 | 
			
		||||
        eventName: string,
 | 
			
		||||
        ...args: Args
 | 
			
		||||
    ): Promise<Return | unknown> {
 | 
			
		||||
        if (environment === Environment.UNKNOWN) return
 | 
			
		||||
        if (environment === Environment.SERVER) {
 | 
			
		||||
            return client.executeClient(player, eventName, args)
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public async callServer<Args extends any[] = unknown[], Return = unknown>(
 | 
			
		||||
        eventName: string,
 | 
			
		||||
        ...args: Args
 | 
			
		||||
    ): Promise<Return | unknown> {
 | 
			
		||||
        switch (environment) {
 | 
			
		||||
            case Environment.UNKNOWN:
 | 
			
		||||
                return
 | 
			
		||||
 | 
			
		||||
            case Environment.SERVER:
 | 
			
		||||
                return
 | 
			
		||||
 | 
			
		||||
            case Environment.CEF:
 | 
			
		||||
                return client
 | 
			
		||||
 | 
			
		||||
            case Environment.CLIENT:
 | 
			
		||||
                return server.executeServer(eventName, args)
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const testRpc = new rpc()
 | 
			
		||||
export { testRpc }
 | 
			
		||||
							
								
								
									
										63
									
								
								rpc/src-old/utils.ts
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										63
									
								
								rpc/src-old/utils.ts
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,63 @@
 | 
			
		||||
import { EVENT_RESPONSE } from './events'
 | 
			
		||||
 | 
			
		||||
export enum Environment {
 | 
			
		||||
    CEF = 'CEF',
 | 
			
		||||
    CLIENT = 'CLIENT',
 | 
			
		||||
    SERVER = 'SERVER',
 | 
			
		||||
    UNKNOWN = 'UNKNOWN',
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export enum Errors {
 | 
			
		||||
    EVENT_NOT_REGISTERED = 'Event not registered',
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export type RPCState = {
 | 
			
		||||
    eventName: string
 | 
			
		||||
    uuid: string
 | 
			
		||||
    knownError?: string
 | 
			
		||||
    data?: any
 | 
			
		||||
    calledFrom: Environment
 | 
			
		||||
    calledTo: Environment
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class Utils {
 | 
			
		||||
    public getEnvironment(): Environment {
 | 
			
		||||
        if (mp.joaat) return Environment.SERVER
 | 
			
		||||
        if (mp.game && mp.game.joaat) return Environment.CLIENT
 | 
			
		||||
        if ('mp' in window) return Environment.CEF
 | 
			
		||||
        return Environment.UNKNOWN
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public prepareForExecute(data: string): RPCState {
 | 
			
		||||
        return JSON.parse(data)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public prepareForTransfer(data: RPCState): string {
 | 
			
		||||
        return JSON.stringify(data)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public generateUUID(): string {
 | 
			
		||||
        let uuid = '',
 | 
			
		||||
            random
 | 
			
		||||
 | 
			
		||||
        for (let i = 0; i < 32; i++) {
 | 
			
		||||
            random = (Math.random() * 16) | 0
 | 
			
		||||
 | 
			
		||||
            if (i === 8 || i === 12 || i === 16 || i === 20) {
 | 
			
		||||
                uuid += '-'
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            uuid += (
 | 
			
		||||
                i === 12 ? 4 : i === 16 ? (random & 3) | 8 : random
 | 
			
		||||
            ).toString(16)
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return uuid
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public generateResponseEventName(uuid: string): string {
 | 
			
		||||
        return `${EVENT_RESPONSE}_${uuid}`
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
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 | 
			
		||||
export const utils = new Utils()
 | 
			
		||||
							
								
								
									
										44
									
								
								rpc/src/client.ts
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										44
									
								
								rpc/src/client.ts
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,44 @@
 | 
			
		||||
import { utils } from './utils'
 | 
			
		||||
import type { RPCData } from './types'
 | 
			
		||||
 | 
			
		||||
export class Client {
 | 
			
		||||
    public async listen(data: string) {
 | 
			
		||||
        const parsedData = utils.parseData(data)
 | 
			
		||||
        await this.transferTo(parsedData)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private transferTo(data: RPCData) {
 | 
			
		||||
        switch (data.to) {
 | 
			
		||||
            case utils.environment.CLIENT:
 | 
			
		||||
                return this.executeLocal(data)
 | 
			
		||||
            case utils.environment.CEF:
 | 
			
		||||
            // todo transfer to cef
 | 
			
		||||
            case utils.environment.SERVER:
 | 
			
		||||
            // todo transfer to server
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private async executeLocal(data: RPCData) {
 | 
			
		||||
        const state =
 | 
			
		||||
            utils.getEnvironment() === utils.environment.CEF
 | 
			
		||||
                ? window.rpcEvents
 | 
			
		||||
                : global.rpcEvents
 | 
			
		||||
        const fnResponse = await state[data.eventName](...data.data)
 | 
			
		||||
 | 
			
		||||
        const response = {
 | 
			
		||||
            data: fnResponse,
 | 
			
		||||
            ...data,
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this.sendResponseToServer(response)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private sendResponseToServer(data: RPCData) {
 | 
			
		||||
        const eventName = utils.generateResponseEventName(data.uuid)
 | 
			
		||||
        const prepareForTransfer = utils.stringifyData(data)
 | 
			
		||||
 | 
			
		||||
        mp.events.callRemote(eventName, prepareForTransfer)
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export const client = new Client()
 | 
			
		||||
@ -1,5 +1,3 @@
 | 
			
		||||
export const EVENT_LISTENER = '__rpc:listener'
 | 
			
		||||
export const EVENT_RESPONSE = '__rpc:response'
 | 
			
		||||
export const CEF_EVENT_LISTENER = '__rpc:cef_listener'
 | 
			
		||||
export const RPC_LISTENER = 'rpc::listener'
 | 
			
		||||
 | 
			
		||||
export const CLIENT_ROUTER_LISTENER = '__rpc:clientRouter'
 | 
			
		||||
export const CLIENT_ROUTER_LISTENER = 'rpc::clientRouterListener'
 | 
			
		||||
							
								
								
									
										116
									
								
								rpc/src/index.ts
									
									
									
									
									
								
							
							
						
						
									
										116
									
								
								rpc/src/index.ts
									
									
									
									
									
								
							@ -1,76 +1,104 @@
 | 
			
		||||
import { RPC_LISTENER } from './events'
 | 
			
		||||
import { Environment, utils } from './utils'
 | 
			
		||||
import { EVENT_LISTENER } from './events'
 | 
			
		||||
 | 
			
		||||
import { client } from './modules/client'
 | 
			
		||||
import { server } from './modules/server'
 | 
			
		||||
import { cef } from './modules/cef'
 | 
			
		||||
import { client } from './client'
 | 
			
		||||
import { server } from './server'
 | 
			
		||||
import type { RPCData } from './types.ts'
 | 
			
		||||
 | 
			
		||||
const environment = utils.getEnvironment()
 | 
			
		||||
class FrameworkRpc {
 | 
			
		||||
    private readonly _environment: Environment
 | 
			
		||||
    private readonly _environmentGlobal: Record<string, Function>
 | 
			
		||||
 | 
			
		||||
const state = environment === Environment.CEF ? window : global
 | 
			
		||||
 | 
			
		||||
class rpc {
 | 
			
		||||
    constructor() {
 | 
			
		||||
        if (environment === Environment.UNKNOWN) return
 | 
			
		||||
        this._environment = utils.getEnvironment()
 | 
			
		||||
        this._environmentGlobal =
 | 
			
		||||
            utils.getEnvironment() === utils.environment.CEF
 | 
			
		||||
                ? window.rpcEvents
 | 
			
		||||
                : global.rpcEvents
 | 
			
		||||
 | 
			
		||||
        mp.events.add(EVENT_LISTENER, async (player: any, request: string) => {
 | 
			
		||||
            switch (environment) {
 | 
			
		||||
                case Environment.SERVER:
 | 
			
		||||
                    await server.listenEvent(player, request)
 | 
			
		||||
                    break
 | 
			
		||||
        mp.events.add(RPC_LISTENER, async (player: any, data: string) => {
 | 
			
		||||
            switch (this._environment) {
 | 
			
		||||
                case utils.environment.UNKNOWN:
 | 
			
		||||
                    return
 | 
			
		||||
 | 
			
		||||
                case Environment.CLIENT:
 | 
			
		||||
                    request = player
 | 
			
		||||
                case utils.environment.CLIENT:
 | 
			
		||||
                    player = data
 | 
			
		||||
                    return client.listen(player)
 | 
			
		||||
 | 
			
		||||
                    await client.listenEvent(request)
 | 
			
		||||
                    break
 | 
			
		||||
                case utils.environment.SERVER:
 | 
			
		||||
                    return server.listen(player, data)
 | 
			
		||||
 | 
			
		||||
                case Environment.CEF:
 | 
			
		||||
                    request = player
 | 
			
		||||
 | 
			
		||||
                    await cef
 | 
			
		||||
                case utils.environment.CEF:
 | 
			
		||||
            }
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public register<Callback extends any[] = unknown[], Return = unknown>(
 | 
			
		||||
    public register<Args extends any[] = unknown[], Return = unknown>(
 | 
			
		||||
        eventName: string,
 | 
			
		||||
        cb: (...args: Callback) => Return,
 | 
			
		||||
        cb: (...args: Args) => Return,
 | 
			
		||||
    ) {
 | 
			
		||||
        if (environment === Environment.UNKNOWN) return
 | 
			
		||||
        state[eventName] = cb
 | 
			
		||||
        if (this._environment === utils.environment.UNKNOWN) return
 | 
			
		||||
        this._environmentGlobal[eventName] = cb
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public async callClient<Args extends any[] = unknown[], Return = unknown>(
 | 
			
		||||
    public callClient<Args extends any[] = unknown[], Return = unknown>(
 | 
			
		||||
        player: any,
 | 
			
		||||
        eventName: string,
 | 
			
		||||
        ...args: Args
 | 
			
		||||
    ): Promise<Return | unknown> {
 | 
			
		||||
        if (environment === Environment.UNKNOWN) return
 | 
			
		||||
        if (environment === Environment.SERVER) {
 | 
			
		||||
            return client.executeClient(player, eventName, args)
 | 
			
		||||
        }
 | 
			
		||||
        return new Promise((resolve, _reject) => {
 | 
			
		||||
            const uuid = utils.generateUUID()
 | 
			
		||||
 | 
			
		||||
            const data: RPCData = {
 | 
			
		||||
                uuid,
 | 
			
		||||
                eventName,
 | 
			
		||||
                from: this._environment,
 | 
			
		||||
                to: utils.environment.CLIENT,
 | 
			
		||||
                data: args,
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            player.call(RPC_LISTENER, [utils.stringifyData(data)])
 | 
			
		||||
 | 
			
		||||
            const responseEventName = utils.generateResponseEventName(uuid)
 | 
			
		||||
 | 
			
		||||
            const handler = (_player: any, data: string) => {
 | 
			
		||||
                resolve(utils.parseData(data).data)
 | 
			
		||||
                mp.events.remove(responseEventName)
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            mp.events.add(responseEventName, handler)
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public async callServer<Args extends any[] = unknown[], Return = unknown>(
 | 
			
		||||
    public callServer<Args extends any[] = unknown[], Return = unknown>(
 | 
			
		||||
        eventName: string,
 | 
			
		||||
        ...args: Args
 | 
			
		||||
    ): Promise<Return | unknown> {
 | 
			
		||||
        switch (environment) {
 | 
			
		||||
            case Environment.UNKNOWN:
 | 
			
		||||
                return
 | 
			
		||||
        return new Promise((resolve, _reject) => {
 | 
			
		||||
            const uuid = utils.generateUUID()
 | 
			
		||||
 | 
			
		||||
            case Environment.SERVER:
 | 
			
		||||
                return
 | 
			
		||||
            const data: RPCData = {
 | 
			
		||||
                uuid,
 | 
			
		||||
                eventName,
 | 
			
		||||
                from: this._environment,
 | 
			
		||||
                to: utils.environment.CLIENT,
 | 
			
		||||
                data: args,
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            case Environment.CEF:
 | 
			
		||||
                return client
 | 
			
		||||
            mp.events.callRemote(RPC_LISTENER, utils.stringifyData(data))
 | 
			
		||||
 | 
			
		||||
            case Environment.CLIENT:
 | 
			
		||||
                return server.executeServer(eventName, args)
 | 
			
		||||
        }
 | 
			
		||||
            const responseEventName = utils.generateResponseEventName(uuid)
 | 
			
		||||
 | 
			
		||||
            const handler = (_player: any, data: string) => {
 | 
			
		||||
                resolve(utils.parseData(data).data)
 | 
			
		||||
                mp.events.remove(responseEventName)
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            mp.events.add(responseEventName, handler)
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const testRpc = new rpc()
 | 
			
		||||
export { testRpc }
 | 
			
		||||
const rpc = new FrameworkRpc()
 | 
			
		||||
 | 
			
		||||
export { rpc }
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										33
									
								
								rpc/src/server.ts
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										33
									
								
								rpc/src/server.ts
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,33 @@
 | 
			
		||||
import { utils } from './utils'
 | 
			
		||||
import type { RPCData } from './types'
 | 
			
		||||
 | 
			
		||||
export class Server {
 | 
			
		||||
    public async listen(player: any, data: string) {
 | 
			
		||||
        const parsedData = utils.parseData(data)
 | 
			
		||||
        await this.executeLocal(player, parsedData)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private async executeLocal(player: any, data: RPCData) {
 | 
			
		||||
        const state =
 | 
			
		||||
            utils.getEnvironment() === utils.environment.CEF
 | 
			
		||||
                ? window.rpcEvents
 | 
			
		||||
                : global.rpcEvents
 | 
			
		||||
        const fnResponse = await state[data.eventName](...data.data)
 | 
			
		||||
 | 
			
		||||
        const response = {
 | 
			
		||||
            data: fnResponse,
 | 
			
		||||
            ...data,
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this.sendResponseToClient(player, response)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private sendResponseToClient(player: any, data: RPCData) {
 | 
			
		||||
        const eventName = utils.generateResponseEventName(data.uuid)
 | 
			
		||||
        const prepareForTransfer = utils.stringifyData(data)
 | 
			
		||||
 | 
			
		||||
        player.call(eventName, prepareForTransfer)
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export const server = new Server()
 | 
			
		||||
							
								
								
									
										9
									
								
								rpc/src/types.ts
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										9
									
								
								rpc/src/types.ts
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,9 @@
 | 
			
		||||
import { Environment } from './utils'
 | 
			
		||||
 | 
			
		||||
export type RPCData = {
 | 
			
		||||
    data?: any
 | 
			
		||||
    from: Environment
 | 
			
		||||
    to: Environment
 | 
			
		||||
    eventName: string
 | 
			
		||||
    uuid: string
 | 
			
		||||
}
 | 
			
		||||
@ -1,4 +1,5 @@
 | 
			
		||||
import { EVENT_RESPONSE } from './events'
 | 
			
		||||
import type { RPCData } from './types'
 | 
			
		||||
import { RPC_LISTENER } from './events'
 | 
			
		||||
 | 
			
		||||
export enum Environment {
 | 
			
		||||
    CEF = 'CEF',
 | 
			
		||||
@ -7,57 +8,35 @@ export enum Environment {
 | 
			
		||||
    UNKNOWN = 'UNKNOWN',
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export enum Errors {
 | 
			
		||||
    EVENT_NOT_REGISTERED = 'Event not registered',
 | 
			
		||||
function generateUUID(): string {
 | 
			
		||||
    let uuid = '',
 | 
			
		||||
        random
 | 
			
		||||
 | 
			
		||||
    for (let i = 0; i < 32; i++) {
 | 
			
		||||
        random = (Math.random() * 16) | 0
 | 
			
		||||
 | 
			
		||||
        if (i === 8 || i === 12 || i === 16 || i === 20) {
 | 
			
		||||
            uuid += '-'
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        uuid += (i === 12 ? 4 : i === 16 ? (random & 3) | 8 : random).toString(
 | 
			
		||||
            16,
 | 
			
		||||
        )
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return uuid
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export type RPCState = {
 | 
			
		||||
    eventName: string
 | 
			
		||||
    uuid: string
 | 
			
		||||
    knownError?: string
 | 
			
		||||
    data?: any
 | 
			
		||||
    calledFrom: Environment
 | 
			
		||||
    calledTo: Environment
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class Utils {
 | 
			
		||||
    public getEnvironment(): Environment {
 | 
			
		||||
export const utils = {
 | 
			
		||||
    environment: Environment,
 | 
			
		||||
    getEnvironment: () => {
 | 
			
		||||
        if (mp.joaat) return Environment.SERVER
 | 
			
		||||
        if (mp.game && mp.game.joaat) return Environment.CLIENT
 | 
			
		||||
        if ('mp' in window) return Environment.CEF
 | 
			
		||||
        return Environment.UNKNOWN
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public prepareForExecute(data: string): RPCState {
 | 
			
		||||
        return JSON.parse(data)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public prepareForTransfer(data: RPCState): string {
 | 
			
		||||
        return JSON.stringify(data)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public generateUUID(): string {
 | 
			
		||||
        let uuid = '',
 | 
			
		||||
            random
 | 
			
		||||
 | 
			
		||||
        for (let i = 0; i < 32; i++) {
 | 
			
		||||
            random = (Math.random() * 16) | 0
 | 
			
		||||
 | 
			
		||||
            if (i === 8 || i === 12 || i === 16 || i === 20) {
 | 
			
		||||
                uuid += '-'
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            uuid += (
 | 
			
		||||
                i === 12 ? 4 : i === 16 ? (random & 3) | 8 : random
 | 
			
		||||
            ).toString(16)
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return uuid
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public generateResponseEventName(uuid: string): string {
 | 
			
		||||
        return `${EVENT_RESPONSE}_${uuid}`
 | 
			
		||||
    }
 | 
			
		||||
    },
 | 
			
		||||
    parseData: (data: string): RPCData => JSON.parse(data),
 | 
			
		||||
    stringifyData: (data: RPCData): string => JSON.stringify(data),
 | 
			
		||||
    generateResponseEventName: (uuid: string) => `${RPC_LISTENER}_${uuid}`,
 | 
			
		||||
    generateUUID,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export const utils = new Utils()
 | 
			
		||||
 | 
			
		||||
@ -13,10 +13,11 @@
 | 
			
		||||
 | 
			
		||||
    "strict": true,
 | 
			
		||||
    "forceConsistentCasingInFileNames": true,
 | 
			
		||||
    "noImplicitAny": true
 | 
			
		||||
    "noImplicitAny": true,
 | 
			
		||||
  },
 | 
			
		||||
  "include": [
 | 
			
		||||
    "src/**/*"
 | 
			
		||||
    "src/**/*",
 | 
			
		||||
    "./types.d.ts"
 | 
			
		||||
  ],
 | 
			
		||||
  "exclude": [
 | 
			
		||||
    "node_modules"
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										13
									
								
								rpc/types.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								rpc/types.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,13 @@
 | 
			
		||||
declare const mp: any
 | 
			
		||||
declare const console: any
 | 
			
		||||
 | 
			
		||||
declare const setTimeout: (fn: Function, time: number) => number
 | 
			
		||||
declare const clearTimeout: (id: number) => void
 | 
			
		||||
 | 
			
		||||
declare const global: {
 | 
			
		||||
    rpcEvents: Record<string, (...args: any[]) => unknown>
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
declare const window: {
 | 
			
		||||
    rpcEvents: Record<string, (...args: any[]) => unknown>
 | 
			
		||||
}
 | 
			
		||||
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		Reference in New Issue
	
	Block a user