export const nativeEvents = [ 'entityCreated', 'entityDestroyed', 'entityModelChange', 'incomingConnection', 'packagesLoaded', 'playerChat', 'playerCommand', 'playerDamage', 'playerDeath', 'playerEnterCheckpoint', 'playerEnterColshape', 'playerEnterVehicle', 'playerExitCheckpoint', 'playerExitColshape', 'playerExitVehicle', 'playerJoin', 'playerQuit', 'playerReachWaypoint', 'playerReady', 'playerSpawn', 'playerStartEnterVehicle', 'playerStartExitVehicle', 'playerStreamIn', 'playerStreamOut', 'playerWeaponChange', 'serverShutdown', 'trailerAttached', 'vehicleDamage', 'vehicleDeath', 'vehicleHornToggle', 'vehicleSirenToggle', ]