94 lines
2.8 KiB
TypeScript
94 lines
2.8 KiB
TypeScript
import rpc from 'rage-rpc'
|
|
|
|
import type {
|
|
RageFW_ClientEvent,
|
|
RageFW_ClientEventArguments,
|
|
RageFW_ClientEventReturn,
|
|
RageFW_ICustomServerEvent,
|
|
RageFW_ServerEvent,
|
|
RageFW_ServerEventCallback,
|
|
RageFW_ServerEventCallbackCustom,
|
|
RageFW_ServerEventCallbackNative,
|
|
} from './types'
|
|
import { nativeEvents } from './native.events'
|
|
|
|
class Server {
|
|
private isNativeEvent(eventName: string): eventName is keyof IServerEvents {
|
|
return nativeEvents.includes(eventName)
|
|
}
|
|
|
|
private registerCustom<EventName extends keyof RageFW_ICustomServerEvent>(
|
|
eventName: EventName,
|
|
callback: RageFW_ServerEventCallbackCustom<EventName>,
|
|
): void {
|
|
rpc.register(
|
|
eventName,
|
|
async (
|
|
args: Parameters<RageFW_ICustomServerEvent[EventName]>,
|
|
info,
|
|
) => {
|
|
callback(info.player as PlayerMp, args)
|
|
},
|
|
)
|
|
}
|
|
|
|
private registerNative<EventName extends keyof IServerEvents>(
|
|
eventName: EventName,
|
|
callback: RageFW_ServerEventCallbackNative<EventName>,
|
|
): void {
|
|
mp.events.add(eventName, callback)
|
|
}
|
|
|
|
public register<EventName extends RageFW_ServerEvent>(
|
|
eventName: EventName,
|
|
callback: RageFW_ServerEventCallback<EventName>,
|
|
): void {
|
|
if (this.isNativeEvent(eventName)) {
|
|
this.registerNative(
|
|
eventName,
|
|
callback as RageFW_ServerEventCallbackNative,
|
|
)
|
|
} else {
|
|
this.registerCustom(
|
|
eventName,
|
|
callback as RageFW_ServerEventCallbackCustom,
|
|
)
|
|
}
|
|
}
|
|
|
|
public registerMany<EventName extends RageFW_ServerEvent>(events: {
|
|
[event in EventName]: RageFW_ServerEventCallback<event>
|
|
}): void {
|
|
Object.entries<RageFW_ServerEventCallback<EventName>>(events).map(
|
|
([eventName, callback]) => {
|
|
if (this.isNativeEvent(eventName)) {
|
|
this.registerNative(
|
|
eventName,
|
|
callback as RageFW_ServerEventCallbackNative,
|
|
)
|
|
} else {
|
|
this.registerCustom(
|
|
eventName as keyof RageFW_ICustomServerEvent,
|
|
callback as RageFW_ServerEventCallbackCustom,
|
|
)
|
|
}
|
|
},
|
|
)
|
|
}
|
|
}
|
|
|
|
class Player {
|
|
public triggerClient<EventName extends RageFW_ClientEvent>(
|
|
player: PlayerMp,
|
|
eventName: EventName,
|
|
args: RageFW_ClientEventArguments<EventName>,
|
|
): Promise<RageFW_ClientEventReturn<EventName>> {
|
|
return rpc.callClient(player, eventName, args)
|
|
}
|
|
}
|
|
|
|
export const fw = {
|
|
event: new Server(),
|
|
player: new Player(),
|
|
}
|